Rigging Technical Artist (100% Remote in Denver, NYC, Houston, Los Angeles, San Diego, or Menlo Park)

Full Time
New York, NY
Posted
Job description
Our Customer’s mission is to give people the power to build community and bring the world closer together. Through their family of apps and services, they are building a different kind of company that connects billions of people around the world, gives them ways to share what matters most to them, and helps bring people closer together.
Remote Options: The position is 100% remote to the locations below:
Denver, CO
New York, NY
Houston, TX
Los Angeles, CA
San Diego, CA
Menlo Park, CA
We are seeking a Rigging Technical Artist on a contract basis to help support our customer’s business needs. A Technical Artist is responsible for the technical aspects of art asset development. This entails working closely with Art and Engineering to develop and support the asset pipeline, animation and rigging tools, animation rigs, and real-time effects. This role will join our customer's VR Art team to work closely with designers, engineers, and other technical artists, to bring VR experiences to life for all their VR users across the globe.

What You'll Do:
Create tools to streamline rigging workflows.
Help create well-architected and scalable rigging systems.
Contribute to and help maintain a wide array of existing workflows and tools.
Partner closely with art and engineering teams to define and develop content in modern real-time environments.
Design, manage and maintain the pipeline from artists and designers through to deployment
Quickly solve issues with your cross-functional leads.
Optimize content through enhancing performance and instructing the artists and designers on asset creation, modeling, and texturing best practices.
Manage the technical animation pipeline including developing Maya tools and plug-ins for rigging and animation, and hooking up animations.
Develop broad technical expertise to assist in a wide variety of technical and artistic tasks.
Thrive in a dynamic, fast-paced environment.

Must-Haves:
3+ years of experience rigging characters in Maya
Experience creating procedural rigging systems
Expert ability in creating tools and automation for one or more packages like Maya, Houdini, Substance Painter, Substance Designer, ZBrush, Knald, Marmoset, Photoshop, etc.
Experience in working with Maya Python/PyMEL, PySide/PyQt
Expert ability to work on game development
Expert in game profiling and optimization techniques
Experience shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or games
Experience collaborating on multi-disciplinary teams
Experience communicating with team members including engineers and artist
Creativity, verbal and written communication skills, and problem-solving ability are required
Expert verbal and written communication skills; communication across teams including engineers and artists
Expert ability to work independently and manage one’s time
Expert leadership and mentoring skills that are necessary to provide support and constructive performance feedback
Extensive Content development experience, including shipped AAA games, is a plus.
Virtual reality experience is a plus.
Knowledge of emerging technologies is a plus.
Experience with face tracking from video or similar technologies is a plus.

Education:
Bachelor's degree in a relevant field or equivalent work experience required

Hours & Location:
M-F, 40 hours/week. This role will be 100% remote.
The salary range for this position is: $48.84 - $63.84 / hour

All applicants applying for U.S. job openings must be legally authorized to work in the United States and must have US residency at the time of application.
Perks are available through our 3rd Party Employer of Record (Available upon completion of waiting period for eligible engagements)
Health Benefits: Medical, Dental, Vision, 401k, FSA, Commuter Benefits Program
Accrued PTO: Up to 15 days per 12 months on assignment
New Child Benefit: Up to $4,000 for the birth or adoption of a child while on assignment (conditions apply)
Please note: In order to create a safe, productive work environment, our client is requiring all contractors to be fully vaccinated according to the CDC guidelines (please inform your employer if you need a medical or religious exemption). Prior to onboarding, contractors will be required to attest that they are fully vaccinated.

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